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Get Artificial Intelligence for Games PDF

By Ian Millington,John Funge

ISBN-10: 0123747317

ISBN-13: 9780123747310

developing strong synthetic intelligence is likely one of the maximum demanding situations for video game builders, but the industrial good fortune of a video game is usually established upon the standard of the AI. during this e-book, Ian Millington brings large specialist event to the matter of enhancing the standard of AI in video games. He describes various examples from actual video games and explores the underlying principles via distinct case reviews. He is going additional to introduce many ideas little utilized by builders at the present time. The book's linked website incorporates a library of C++ resource code and demonstration courses, and an entire advertisement resource code library of AI algorithms and techniques.

"Artificial Intelligence for video games - second variation" should be hugely necessary to lecturers instructing classes on video game AI, in that it comprises routines with every one bankruptcy. it is going to additionally contain new and extended insurance of the next: AI-oriented gameplay; habit pushed AI; informal video games (puzzle games).

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Artificial Intelligence for Games by Ian Millington,John Funge


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